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Meiou and taxes 2.5
Meiou and taxes 2.5







meiou and taxes 2.5

  • Trade power output from buildings has seen some minor rebalancing, to prevent absolute snowballing due to crazy high trade power.
  • Temples and Great Temples now provide an urban gravity effect, as well as an art power effect.
  • Province AI should always obey the vast majority of building restrictions, ensuring construction doesnt occur unless all reqs are met.
  • Helps regions like the Silk Road have per-trade node centers.
  • More Minor Centers of Trade should appear in trade nodes, and a few have lower thresholds.
  • Should result in less overkill art power from great cities.
  • Art power's POP scaling has been reworked to actually be dependent on the literal urban upper class population, instead of the weighting for upper urban.
  • Urban Gravity as well is now 1:1000 scale, and all building localisation has been updated to reflect this.
  • All core POP statistics have accordingly been rescaled.

    meiou and taxes 2.5

    Population values are now stored in 1:1000 scale, instead of 1:10000 scale.Replaced all stats from the old population numbers with a 'real values' system, using binary modifiers to apply the effects of any 3 decimal POP value.Population is now displayed via a modifier for the province, and in the State Estate within the 'Stability and National Quality' interaction.Dynamic development uses literal wealth output to calculate the development values, mapped to the source categories of Rural, Urban and Upper.The Rural, Urban and Upper Population numbers have been replaced with a dynamic development system, calculated after the startup events.Missions have been rebuilt using the new vanilla mission system.Major trade rework, removing shortcuts and adding custom pathing.The English Civil War and French Revolution disasters have been reimplemented, and the War of the Roses refreshed.A wide assortment of DG refactoring work has been completed, improving performance and reliability.Estate loyalty hits from many events have been restored through this process, tied into the POP estate system.

    meiou and taxes 2.5

    Many vanilla events have been refreshed with support for new mechanics, triggers, effects and modding features.It is the first M&T version for EU4 v1.25.X England patch. MEIOU & Taxes v.2.5 ("Heresy") is an open beta patch that has been released on May 20th, 2018.









    Meiou and taxes 2.5